Wurstcreature Science Innovators Electrified Creeper Field

"&lt;&gt; hier ist ein Blitz eingeschlagen &lt;&gt; hat aber nur leere Creeper cells getroffen"

The Wurstcreature Science Innovators Electrified Creeper Field is a charged creeper farm near spawn, to the north of PdU.

Design
The main Creeper field design is based on the Electrified Creeper Field by BlameTC, Nebris, and SethBling. Named Creepers are sealed in cells with Netherrack to mark lightning strikes. After a Creeper has been charged, it can be flushed into the blast chamber.

A naming station has been set up at the mob farm, with rail tracks between it and the Electrified Creeper Field for both the Creepers and the players.

An afk fishing farm is located next to the Creeper Field, which can be used to farm name tags and other items while idling at the Field.

Coordinates
The Creeper cell in the south-west corner of the field is the (0, 0) cell, the next cell to the east is the (1, 0) cell, to the north the (0, 1) cell.

Rules


There are three rules for using the Creeper Field:


 * 1) The cell (2n, 2n) must be community owned for all n = (0, 1, 2, ...). This means that community cells form a grid as shown in the image.
 * 2) If the cell (x, y) is owned by a player, the cells (x', y') can't be owned by the same player, with x' in (x-1, x, x+1), y' in (y-1, y, y+1). This means that you can't use a cell if one of its 8 neighbor cells (including diagonally) is already yours.
 * 3) You may change an existing community cell into one of your cells at any time by replacing the glass, provided that you do not break the other rules by doing so.

Community Creepers may be reserved for community builds. If no community build has reserved any Creepers, community Creepers may be used by anyone.

Reserved community Creepers
Place new reservations at the end of the list. Reservations will be redeemed from the top of the list.


 * Wurstcreature Headquarters has reserved 1 Creeper for displaying as decoration.
 * The Cloud has reserved 3 Creepers for 1 mob head of each type, to be used for adding sorters for these items.

Usage



 * 1) Transport your nametagged Creeper to the field.
 * 2) Set up the temporary blocks for your cell. (A railing of cobblestone on both sides to help guiding the Creeper. This is optional.)
 * 3) Open the gate.
 * 4) Let the Creeper fall into the cell by jumping over it while the Creeper is following you. (Yes, this is dangerous.)
 * 5) Remove the slab the Creeper is standing on. (From the side, not from above!)
 * 6) Close the cell with glass.
 * 7) Remove the temporary blocks.
 * 8) Close the gate.
 * 9) Press the button to send the minecart back to the naming station.

Color table
This is just a copy of the color table. For the definitive version, see the glass blocks and signs at the south wall of the Field.