FARM

FARM is a classification system for farms, based on requirements for the farm's operation. It is currently being developed on the talk page.

When using the classification system on this wiki, please use FARM or Infobox/FARM.

Name
FARM is not an acronym, it is simply the word farm written in all-caps. The original idea was to use a numeric classification system reminiscent of RAID, and the name is a result of this. There is no consensus on whether a linear (numeric) classification system makes sense, and the current draft does not use such a system, but the classification of a farm may still be referred to as its FARM level.

FARM 0.1
The first iteration of FARM was defined by after a discussion in IRC to have something to work from. It defines a two-dimensional classification system for farms. The first character is a letter from A to E, defined as follows:


 * A: no interaction required, resources can automatically get filled in chests, without player interaction at all (under the condition the chunks are loaded)
 * B: like A, but a player needs to *be* in an area
 * C: like B, but a player needs to do afk-actions, such as constant right- or left-clicking.
 * D: player needs to do something every once in a while to keep it running.
 * E: intense interaction required

The second dimension is a number, which describes the relative work saved by using the farm:


 * 1: extremely effective
 * 2: moderately effective
 * 3: meh
 * 4: more work is required than saved to operate the farm